We’ve already started working on the new updates so that, as we head towards launch, everything will be ready and functional. Then there was the Steam Next Fest: one intense week during which Steam users got to play the demo of Batora: Lost Haven and give us their feedback once again. Work-in-progress updates for final release We made the companion a part of the gameplay, so it now has an active role in fights too We re-designed puzzles and VFX to be more accessible and clear we also improved control sharpness We improved the enemies’ spawn system to allow management of specific spawn points, increasing the fights’ variety and making them more “choreographic” We improved the combat system in terms of AI and skills to make it more fun and strategically interesting We improved the in-game notification system and the VFX for level-up and acquired items, to highlight in a more incisive way whenever players reach a new level or get runes or new skills We introduced the camera shake and freeze on hit and improved the attacks’ VFX to ensure that physical hits would give the right “impact” feeling We improved the animation system, the combo windows, and overall responsiveness of the controls Enhanced controls (focusing on keyboard and mouse).So, besides overall performance enhancement – remember that it was in alpha stage – following are the main updates we implemented since the Closed Alpha:Īs some users pointed out that the camera movements would cause motion sickness, we improved the camera system and level design for a better level legibility That time, your feedback was extremely helpful as it pointed out some issues that we were aware of and some that made it clearer what kind of game you envisioned Batora: Lost Haven to be. Seeing how many people played and enjoyed it made us super proud, especially since you appreciated it so much even at such an early stage of development. Over 23k gamers got a key to try it and the response was AMAZING! Last Summer’s Closed Alpha was the first real taste of Batora: Lost Haven for players.
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